The Galil ACE is an assault rifle developed by Israel Weapon Industries (IWI) and manufactured by IWI and also FAMAE and Indumil. The ACE family assault rifles are based upon the reliable mechanism of the famous Galil assault rifle.
The ACE 23 is the primary Assault rifle variant of the family, chambering 5.56 x 45mm NATO like the ACE 22 and ACE 21, but sporting a barrel length of 460mm.
252 + 36 (AMMO specialization)
2.3 seconds (loaded)
3.4 seconds (empty)
350 m/s (suppressed)
|First shot multiplier||Decrease per second|
3 hip, 2.5 crouch, 2 prone (static)
3.5 hip, 3 crouch, 2.5 prone (moving)
Increase per bullet
Decrease per second
The ACE 23 is an Assault rifle featured in Battlefield 4.
The ACE 23 is available to the Assault kit upon completing the Assault Expert gold tier assignment. This weapon is arguably one of the most versatile assault rifles in the game, and along with its little brother, the ACE 21 CQB, easily one of the most popular.
Having a fire rate of 770 RPM, it is capable of effectively competing in close quarters. This weapon is also suited well for mid-range engagements, due to its easy to control recoil pattern. Controlled bursts at longer ranges are recommended to help maintain accuracy. The weapon is balanced compared to other Assault Rifles by having an above average reload time when empty.
It is rather similar to the M416, having a larger magazine, slightly higher fire rate, and a slightly higher muzzle velocity, although the M416 has a faster reload, is slightly more controllable, and has a lower spread increase per shot.
By obtaining kills with the ACE 23, the player unlocks Chinese attachments, while the US and Russian variants can only be unlocked through Battlepacks.
The addition of stability-enhancing attachments such as the Muzzle Brake coupled with the Stubby Grip or using the Angled Grip with a Heavy Barrel greatly extend the weapon's already decent effectiveness beyond close and mid-ranges even further. Notably, the ACE 23 cannot equip any underbarrel attachments.
- The length of the ACE 23's barrel in its menu icon is significantly shorter than its in-game appearance, more closely resembling the barrel length ACE 22 as opposed to the ACE 23.
The AEK-971, is a Russian-made selective-fire assault rifle designed by Sergey I. Koksharov in the 1970s. Developed around a gas driven, balanced-action mechanism, the AEK eliminates several action impulses that cause recoil, resulting in substantial gain in accuracy during automatic fire compared to the AK-74.
Originally a competitor in the Project Abakan trials during the late 20th century, a prototype of the AEK-971 was passed over in favor of the AN-94 for adoption by the Russian Army. In the early 2000s, a production version of AEK was adopted in small quantities by the Russian Internal Affairs Ministry (MVD) which reacted positively to the weapon. A successor variant known as the A-545 (GRAU designation 6P67) was officially adopted by the Russian military in 2017 alongside the AK-12.
The prototype AEK-971 appears in the Bad Company series games and Battlefield Play4Free, while the production version appears in Battlefield 3 and Battlefield 4.
Battlefield: Bad CompanyEdit
Source of statistics
Battlefield: Bad Company Official Prima Guide
— In game description.
The AEK-971 is a weapon featured in Battlefield: Bad Company.
The AEK-971 is the standard issue rifle of both Russian and Serdaristani soldiers. It is probably the most common weapon in the game - especially in the first few missions - making ammunition easy to come by, though it cannot be found during Ghost Town where the AUG replaces it. It is a decent replacement for the default M416 as its sights are more open, but its stats are exactly the same. It also comes equipped with a GP-30 with 40mm grenades.
The AEK-971 is issued as the default assault rifle to the Russian Assault Kit. Its US Army counterpart is the M416 and its MEC counterpart is the AUG A3. Like all assault rifles in the game, it has 50 rounds in each magazine and the player will have 150 rounds in reserve. It will have the GP-30 as its grenade launcher with 8 grenades. It has very average stats, balanced between moderate power, moderate fire rate and mediocre accuracy, as well as open sights. It can kill in about 8-10 shots.
Battlefield: Bad Company 2Edit
210 + 30 (SP)
90 + 30 (without Ammo Upgrade)
180 + 30 (with Ammo Upgrade)
— In-game description.
The AEK-971 Vintovka is a weapon featured in Battlefield: Bad Company 2.
The AEK-971 Vintovka is no longer the standard weapon for Russian infantry, unlike in the previous game, having been replaced in that role by the AN-94. Instead, it is primarily found in the hands of the Latin American Militia. It can be found either with iron sights or a Red Dot Sight. The version with the Red Dot Sight can be found as a collectible in Upriver, underneath the destroyed bridge.
The AEK-971 Vintovka is the first assault rifle issued to the Assault kit. It is nearly the same as the M16A2 in terms of stats. It has 30 rounds per magazine. It has medium firepower and decently low spread. The recoil is very low for its rate of fire, but is enough to throw off the player's aim beyond medium range. But, short controlled bursts can make the gun deadly at long range. The iron sights are very open, but the recoil pattern makes the gun move back and forth in first person, and resettles very slowly, meaning continuous fire leaves the player with nothing to rely on for aiming besides their eyes.
For the iOS edition, the AEK-971 is the primary weapon for both the Russian forces and the Latin American Militia. It has a 30-round magazine and 120 in reserve. Despite it being an assault rifle, it doesn't have an under-barrel grenade launcher.
The AEK-971 Vintovka's in-game description and stats evaluation.
The AEK-971 Vintovka
The iron sights of the AEK-971.
Reloding the AEK-971 Vintovka.